Rare Traits
Here you can find more information on the rare traits ''Raised by animals and know their language'' and ''Corvid Caller''.
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Raised by animals and know their language.
Allowed Species and their cultures.
You must follow the set cultures, family dynamics and time of year they have litters. For species that hibernate your character cannot hibernate with. Your character has to be an adult (over 12 moons old) upon creation.
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//Fox//
Gives birth May - June 3 -12 pups
Loose group dynamics // pups are raised by the mother and possibly other group females while the father hunts and provides food. In the same late autumn the pups leave the den, your character would be expected to also do this (around October when the character is 5-6 moons old). They are not welcomed back home but when passing by they would be greeted with familiar fondness.
Language // Fox language is closest to cat language. Their voices are shriller and higher than that of a cat. When writing, try to write formally.
Faith // Ahto is the fox’s god. Though they speak fondly of the foxfires in the sky during Leaf Bare….
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//Raccoon dog//
Gives birth May - June to 6-12 pups
Hibernates
Nocturnal
Tight family dynamics// pups are raised by the father in the den while the mother hunts for food. The parents are together for years and the pups stay in the den with them over the winter hibernation. At three moons old the pups will follow after their mother to hunting trips to observe and learn.
Language // Raccoon dog language is farther from cat language and thus harder for a cat to learn. Sounds rougher and harder, lower in tone.
Faith // Ahto is the raccoon dog god.
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//Badger//
Gives birth Jan-Feb to 1-6 pups. Only half of these will make it to half a year old.
Hibernates
Nocturnal
Just mother// pups are raised by the mother solely underground until they are 2 moons old. Life is very hard for them. They will stay with the mother all the way until they are one year old.
Language// Practically none to very little language between these solitary animals. Instead they speak in huffs and puffs and by moving their ears alot. Very short worded with one another- they are observers of the world, not communicators of it.
Faith // Ahto is the badger’s god, but they do speak fondly of the one living under their paws named Jahi.
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Corvid Caller
The birds belonging to the corvid family sound gravely and scratchy, and in order to talk to them they chatter in a rough tone. The birds are often easily excited, speedy and very intelligent animals. They often want something in return for doing something for your character and do not partake in idle gossip or chatter. They know you hunt them and the larger corvids hunt you. There must be a mutual understanding between you and the corvids.
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Remember all corvid interactions must be staff modded and/or approved.

